About SpellBurst

W O R D   S E A R C H

Hi, I'm Ray Martone, the solo developer behind SpellBurst. I've spent decades building games, from multimedia titles that once lined store shelves to social games played by tens of millions. This is where all of that comes together.

Every puzzle, animation, and cascade was built to capture the flow that made me fall in love with games in the first place. Thanks for playing. It means more than I can say.

Special thanks to Ethan Kaplan, whose questions over lunch sparked the idea for this game; to Ben Schlesinger, who was with me every step of the way, play-tested countless builds, and offered invaluable feedback; to my sons, Fox and Leo, for their patience with all my late nights; and to my cats, Theo and Zing Zing, who inspired the name DoubleCat and passed away during development. This is my way of remembering them.